Cocos2d-X by Example Beginner''s Guide
Год: 2013
Автор: Roger Engelbert
Издательство: Packt Publishing
ISBN: 978-1-7821-6734-1
Язык: Английский
Формат: PDF
Качество: Изначально компьютерное (eBook)
Интерактивное оглавление: Нет
Количество страниц: 246
Описание:
Make fun games for any platform using C++, combined with one of the most popular open source frameworks in the world
Overview
Learn to build multi-device games in simple, easy steps, letting the framework do all the heavy lifting
Spice things up in your games with easy to apply animations, particle effects, and physics simulation
Quickly implement and test your own gameplay ideas, with an eye for optimization and portability
Enjoy building the games as much as you will enjoy playing them
What you will learn from this book
Make your games look cooler with particle effects
Create place holder sprites to quickly test your game ideas
Load external data into your games
Build game menus and tutorials
Implement game-wide events with notifications
Create a dash game with a textured terrain
Build a Box2D puzzle game with multiple levels
Create a hybrid iOS and Android project
Preface
Chapter 1: Installation
Chapter 2: You plus C++ plus Cocos2d-x
Chapter 3: Your First Game – Air Hockey
Chapter 4: Fun with Sprites – Sky Defense
Chapter 5: On the Line – Rocket Through
Chapter 6: Quick and Easy Sprite – Victorian Rush Hour
Chapter 7: Adding the Looks – Victorian Rush Hour
Chapter 8: Getting Physical – Box2D
Chapter 9: The Last Game – Eskimo
Chapter 10: Code Once. Retire.
Appendix A: Vector Calculations with Cocos2d-x
Appendix B: Pop Quiz Answers
Index