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Ghost of a Tale ![]() Жанр: Adventure, Action, 3D, 3rd Person, Indie Официальный сайт: ссылка Разработчик: SeithCG Издатель: SeithCG Релиз от: GOG Язык интерфейса: Русский, Английский, Немецкий и другие Язык субтитров: Русский, Английский, Немецкий и другие Локализация: SeithCG Версия: 7.33 Тип издания: License Системные требования: Операционная система: Windows 7 / 8.1 Процессор: Intel i5 Оперативная память: 3 Гб Видеокарта: NVIDIA GeForce GTX 660 / AMD Radeon R9 270 Дополнительное программное обеспечение: DirectX 11 Свободного места на жестком диске: 5 Гб Таблетка: Не требуется (DRM-Free от GOG) Описание: Ghost of a Tale рассказывает историю отважного мышонка-менестреля Тило, который отправился в полное опасностей путешествие, надеясь выбраться из подземелий крепости Тающие башни и узнать судьбу своей возлюбленной по имени Мерра. Сюжет игры разворачивается в средневековом мире, где крысы правят всеми остальными существами. Вас ждет эпичное и в то же время глубоко личное повествование, сочетающееся с элементами классической адвенчуры, экшн-RPG и открытого мира, приправленное при этом сочной и крайне реалистичной визуальной составляющей. Скриншоты: Видео: Язык интерфейса: Русский, Английский, Французский, Немецкий, Итальянский, Испанский Версия: 7.33 Релиз от GOG 09.08.2016: Обновлено до версии 1.62 (1.49) 09.08.2016: Обновлено до версии 1.75 (Edit: There was an issue with the publish of 1.74 so it has now been superseded by 1.75, which additionally takes care of ALT, CTRL and page up/down keys not being able to be rebound) This new update focuses on improving the game’s controls. From keyboard remapping (including movement keys) to Dualshock 4 controller support, to better control over camera inversion settings, etc... In addition you’ll also find many other fixes and improvements (several of which were requested by you guys). Enjoy! Fixed: Camera spinning endlessly when Dualshock 4 is plugged in Impossible to click on anything or call inventory/main menu via keyboard when Dualshock 4 is plugged in Gamepad preset dropdown menu remains open when leaving the Controls menu with ESC Lights and shadows sliders have no effect (still need to exit light’s range first to see the effect) Lights, shadows and dynamics sliders are not properly stored in preferences Some floating trees are visible from the garden Left-click is not working when reassigning keyboard shortcuts Keypad keys can’t be remapped Faustus’ mushroom quest is mentioned before player has met him Faustus doesn’t give the mushroom quest if the plague doctor mask is already in inventory Tilo sprints automatically when entering water while wearing the armor Tilo is allowed to sprint while in water Many steps are blocking Tilo when he walks slowly (ie: sneaking or walking with the armor on) The back wall of the underground tunnel (shortcut to the jail) is invisible as long as the jail zone is not loaded Some heavy items (ie: stools, buckets) disappear from their location Fatale can’t give back the figurine because it’s not in her inventory Dialog “talking” sound remains audible when reloading a save while in the middle of a dialog Rebinding an unrecognized key prevent from accessing the main menu again Many holes in the set’s geometry (please send screenshots if you find more!) Guards' colliders are not always properly reset at reload (ie: Tilo can walk through them and they can't be knocked out) Changed: Invert vertical and horizontal camera setting is now split into specific settings for gamepad and mouse Upon trying to open a locked door (or container) the player is now made aware of which key is required Pressing ESC while within an option menu now steps back one level instead of going back to the game right away Removed option to show AI gizmos in the debug menu Pressing ESC while the game is listening for a key to be rebound will stop the listening Added: Implemented native support for Dualshock 4 controller (with matching icons) Implemented keyboard remapping of movement keys Added bucket on top of trapdoor near entrance (justifying Tilo can’t open it from under it) Added a handful of new resolutions (1366x768, 1360x768, 2560x1080, 2880x1620) Added button to reset keyboard/gamepad mapping (useful when things went horribly wrong) Added “too dark” feedback message to all the dark places that still needed it Patch 1.63 (02nd August 2016) Hornets stay visible around Tilo after death Light trigger in sewers not correctly fading darkness level Reloading while holding a heavy item causes Tilo to carry invisible item Dynamics distance slider not being recorded in preferences Mouse cursor invisible in Statistics UI Statistics screen not closing when pressing ESC Various UI fixes (gamepad icons visible when using mouse, etc…) Sleeping in Silas bed puts Tilo through the wall when he wakes up Continue/Footnote buttons not clickable in narration during dialogs Reloading a save while in the middle of a dialog doesn’t close the dialog UI “You must hide...” text remaining visible after hiding and showing main menu with ESC Aborting song performance does not stop the song from playing Various steps blocking Tilo’s movement at slow speed (send us screenshots if you find more) Rebinding some keyboard keys doesn't work (sprint, sneak, etc…) Sliding door under war room resetting to open when leaving/re-entering zone Map not being displayed when holding the gamepad map button Map disappearing right away when called from inventory Floating empty grain bags Knocked out guards can’t be knocked out again after reloading a save Lantern not equippable from inventory via mouse/keyboard once it’s depleted/refilled Silas beetle missing when opening the cage Dying when wearing the armor does not unequip the armor after reloading Silas doesn’t react to Tilo wearing the armor Traps can’t be triggered when throwing things at them Rolo sleeps away from his chair Gusto can end up inside a wall of the cell Map markers for tarot cards are not displaying Being able to unequip costume in front of an NPC Missing/duplicate items after reloading a save Save slots sometimes becoming unresponsive with gamepad Being able to go back in-game after the credits are done Map markers for escaped beetles not showing on the map Rats stay stuck in front of a closed sliding door even though they could go the long way around it (some cases may remain) Map not updating to show the proper area when moving from jail to courtyard AI systematically entering confused state (blue exclamation marks) just after reloading a save Various keyboard/mouse related issues Cycling tools while Tilo’s jumping stops him in the air Invert vertical camera works opposite of what it should when using a mouse Faustus doesn’t react to Tilo having the 7 mushrooms Flatulent Rat picking up distractions and moving in his sleep Added/Changed: Optimization pass to improve framerate Alleviated the freezes occurring when streaming zones Moved rose in jail tower so that it’s less difficult to pick up Replaced stairs in flooded cell (fixed collider issues) Added wooden beams in front of un-openable doors (off-limit during EA) Increased damage of Rats’ halberds Added a slew of new screen resolutions (ask us for more and ye shall receive) Added prompts when a dark location requires a light Added some florins to various locations and containers in the keep Fixed the dreaded wooden-beam jump outside jail tower Finished area beyond grid-ladder in jail tower Lights and shadows distance sliders can now go much higher (for powerful PCs) Added V-sync option Added depth-of-field option Added feedback when donning a complete costume Implemented exclusive full-screen mode Fixed chains physics exploding (bad: not interactive anymore/good: they look and animate better) HUD frame color now turns red when being chased by an enemy Added parented camera mode which keeps the same camera angle when Tilo moves (mimics The Witcher 3’s camera) Changed check marks in check boxes UI Added music for “Rat with two tails” song Added death music when Tilo buys the farm (still have to create animation) Added option to lock the framerate at 30, 60 or 120fps Added option to remove desaturation effect while in sneak mode Added support for directional keys on keyboard (for left-handed players) Added some florins in the world 01.01.2017: Обновлено до версии 2.75 10.03.2017: Обновлено до версии 3.60 15.03.2018: Релиз. Версия 6.29 (19262) 16.03.2018: Обновлено до версии 6.33 (19310) 19.03.2018: Обновлено до версии 6.34 (19329) 20.03.2018: Обновлено до версии 6.37 (19386) 08.04.2018: Обновлено до версии 6.55 (19831) 18.04.2018: Обновлено до версии 6.60 (20085) 20.06.2018: Обновлено до версии 7.05 25.06.2018: Обновлено до версии 7.07 01.08.2018: Обновлено до версии 7.33 Помоги нашему сайту на расходы за сервер и качай торренты НЕОГРАНИЧЕННО!Пожертвовать 100 ₽ ![]() Или 2204 1201 2214 8816, с комментарием "Помощь трекеру" Связь с администрацией |
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