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Assassins
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![]() ИНФОРМАЦИЯ: Год выпуска: 9 мая. 2016 Жанр: Simulation, Strategy Разработчик: Paradox Development Studio Издатель: Paradox Interactive Тип издания: RePack Язык интерфейса: RUS|ENG|Multi7 Язык озвучки: ENG Таблетка: Вшита (3DM|CODEX) СИСТЕМНЫЕ ТРЕБОВАНИЯ: Операционная система: Windows 7 x86 or newer Процессор: AMD Athlon II X4 640 @ 3.0 Ghz / or Intel Core 2 Quad 9400 @ 2.66 Ghz Оперативная память: 2 ГБ Видеокарта: AMD HD 5770 / or Nvidia GTX 460, with 1024MB VRAM. Latest available WHQL drivers from both manufacturers. Звуковая карта: Звуковое устройство, совместимое с DirectX 9.0с Свободное место на жестком диске: 4,5 ГБ ОПИСАНИЕ: Глобальная стратегия галактического масштаба Отправляйтесь во Вселенную полную чудес и посвятите себя исследованию безграничного космоса! Компания Paradox Development Studio, создавшая знаменитые серии Crusader Kings и Europa Universalis, представляет новое слово в жанре глобальных стратегий. Stellaris – это вдумчивый стратегический геймплей, впечатляющее разнообразие инопланетных рас и по-настоящему увлекательный сюжет. Это захватывающее времяпрепровождение за исследованием космических просторов, где вам предстоит путешествовать, встречать обитателей далеких миров, взаимодействовать с ними и постоянно узнавать что-то новое. Впишите свое имя в историю покорения космоса и создайте собственную галактическую империю! Колонизируйте далекие миры и ассимилируйте их обитателей. Покорять звездные системы силой или пытаться достигнуть желаемого дипломатическими методами? Выбирать вам. - Глубокая и разнообразная система исследования. - Гигантские процедурно генерируемые галактики с тысячами планет. - Изучение Аномалий благодаря способностям Научных лидеров. - Бесконечное видовое разнообразие за счет гибких настроек и процедурной генерации. - Продвинутая система дипломатии, достойная глобальной стратегии. - Конструктор кораблей, опирающийся на большой массив доступных технологий. - Невероятно красивый космос. » За основу взята релиз от CODEX » Ничего не вырезано / не перекодировано » Версия игры: 1.3.1 (f100) » Дополнения: Leviathans Story Pack Arachnoid Creatures of the Void Plantoids Species Pack Symbols of domination Signup bonus » Время установки 2 минуты ( Зависит от компьютера) » Смена языка в меню игры » Создал в папке с установленной игрой папку Таблетка. В ней таблетки от CODEX » Repack от xatab Changelog ############################################################## ######################## HOTFIX 1.3.1 ######################## ############################################################## ################### # Features ################### #General * Fleets that go MIA will now prioritize retreating to spaceports they can repair at or where there are rally points * Disabling the tutorial now recycles the Advisor's RAM, granting 2 Minerals (once per game) * Returning MIA fleets will now appear at the edge of the system's gravity well, with an order to orbit a friendly colony queued * Removed restriction on moving pops in sectors, as it caused some issues with resettlement * Empires get high intel level in systems with Enclaves they have communications with * Purging now prevents all population growth #Diplomacy * It is no longer possible to offer Non-Aggression Pacts while at war ################### # Balance ################### #General * Scaled spawn chance of the second Enclave station of each type has been doubled, resulting in 24/64/96/100/100% spawn rate in Tiny/Small/Medium/Large/Huge galaxies * Scaled spawn chance of the third Enclave station of each type has been increased, resulting in 18/48/72/96/100% spawn rate in Tiny/Small/Medium/Large/Huge galaxies * Civilian fleets can now emergency FTL much faster than military ones * Reduced frequency of planets with Stone Age Primitives * 'Alien Overlords' happiness modifier is now affected by policy happiness modifier #Diplomacy & War * Reduced the extra warscore cost for taking Capitals #Encounters & End Game Crises * Unbidden Escort ship base evasion reduced from 80 to 20 * Swarm orbital bombards * Swarm changes bombardment stance * Swarm only builds stations within borders * Swarm sends fleet if it's small but can't be merged * Swarm can now use Full Orbital Bombardment ################### # AI ################### #War * AI no longer uses torpedoes until cruisers are available #Sector * Fixed bug causing sectors to destroy empire and planet unique buildings when redevelopment is toggled off * Fixed a case where sectors would not properly keep pops enslaved * Sector AI now only builds military stations in systems with colonies, outpost stations and wormhole stations #Diplomacy * AI countries who join the League of Non-Aligned Powers will now always stay in it for at least 20 years * AI will no longer ask you to become their vassal multiple times in a row #Misc * Fixed bug causing AI not to build stations * Fixed bug causing AI to build empire and planet unique buildings just to destroy them a second after * AI does no longer know that player is building a Spaceport * Fixed bug that caused AI not to build armies sometimes ################### # User Interface ################### * Save game incompatibility is indicated by gray text * Expansion planner shows colony ship type ################### # Graphics ################### * Added new environment for Gaia planet, added new surface tiles for savannah and alpine, and fixed the LUT for alpine and savannah planets * Stellar Devourer spawn VFX duration reduced to 1 day * Added missing tech icon for tomb world adaptation ################### # Bugfixes ################### * Frontier Hospital technology now properly requires Frontier Health * Fleets can now attack during warp drive wind-down * Added missing localization for Kicked from Federation notification text * Added missing localization for Federation Association Request * Added missing localization for Federation Association Ended * Added missing component set for Enigmatic Disruption Field which broke localization * Display all DLCs enabled by the host for clients in the multiplayer lobby * Fixed Fallen Empires spamming threats and remove flag effect being shown in tooltips * Transports now also showing fleet status * Fixed some events attempting to spawn removed ship designs * Slaver mandate is no longer valid if the country's policies disallow slavery * Fixed a bug where Colony Influence Cost would sometimes be too high * Fixed Alpine and Savannah worlds not counting towards the Habitable Worlds Survey event chain * Fixed CTD caused by ships trying to shoot at entities that did not exist * Fixed an issue with a slave faction tooltip * Fixed CTD when an event timed out without any valid options * The event window will now properly close when the event times out * Fixed visual artifacts on pulsar and neutron stars * Added missing localization for Plantoid 4 name list * Launcher DLC tab scrollbar appears with correct position and size when content overflows container * Founder species now changes when no pops of that species exist after gene modification * No longer possible to generate infinite resources by trading non-existent resources * No longer possible to trade last resource via multiple trade deals * Tooltip for sector settings was missing localization * Fixed bug causing ship designer to choose components that haven't yet been researched by player * Rebuilding Automated Dreadnought now gives you a ship with the same FTL system you have * Fixed a bug where robots could sometimes get ethics * Don't send double notification messages when notifying all communications * Fixed mapicons showing 100% habitability after building a robot pop * Colonization orders only cancel if player lacks resources when resources haven't yet been allocated. Canceling colonization order for colony ship built via expansion planner returns allocated resources. * Special projects in the same option group which time out on the same day no longer get blocked from failing properly * Fix an Infinity Machine event bug where a Spiritualist empire modifier from the Infinity Machine would be removed from one empire if the Infinity Machine killed a fleet from another empire * Second Infinity Machine contact event will no longer occur if Infinity Machine is hostile * Wrong event will no longer fire if fleet is destroyed by Infinity Machine * Dimensional Horror special project now appears in system view * DPS calculator and military power now take ship firing speed modifiers into account * Fixed missing graphics on sanctuary guardians * Fixed conflicting traits for Kel-Azaan * Fixed materialist Fallen Empire task not giving opinion boost * Fixed bug causing wrong player to get removed from federation in multiplayer * Fixed CTD when using polish or russian on Linux/OSX * Fixed CTD caused by game not having write privileges to its cache files СВОИ СКРИНШОТЫ: Торрент перезалит. Пропатчено до версии 1.3.1 (f100). Кто ранее скачал перехешируйтесь. Обновление коснулось data1.bin. Обновлено 27.10.2016 г. Патч и таблетка отдельно: http://sendfile.su/1278085 Помоги нашему сайту на расходы за сервер и качай торренты НЕОГРАНИЧЕННО!Пожертвовать 100 ₽ ![]() Или 2204 1201 2214 8816, с комментарием "Помощь трекеру" Связь с администрацией |
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