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Сообщение 18 окт 2015, 20:58 

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Информация
Название: DogFighter
Жанр: Arcade, Flight Combat, 3D
Издатель: Dark Water Studios
Год выхода: 2010
Язык интерфейса: Английский
Лекарство: Вшито
Обновленная версия: 1.0.2.4

Описание игры:
DogFighter — аркадный симулятор воздушных сражений на самолетах с отличной графикой и затягивающим геймплеем, где действуют правила арены. Игровые режимы включают в себя: Deathmatch, Team Deathmatch, Capture The Flag и DogFighter.
Список изменений:
[Added] Initial localisation support for C++ code
[Added] Initial tutorial logic for application and race markers
[Added] Windows mouse sensitivity setting additionally used to scale in game mouse sensitivity
[Added] Added XBox joypad full input customization,
[Added] getArray function into Scaleform GUI implementation
[Added] Added Lone Wolf patch
[Added] Added Lone Wolf and Wolf Pack help screens
[Fixed] Client disconnect from server registered immediately
[Fixed] Crash in dedicated server when 0 bots selected
[Fixed] Swift Aileron now functions correctly
[Fixed] Missing Propeller in "Protofighter"
[Fixed] Missing Particle system in CTF Pharaohs re-added
[Fixed] Fixed grammatical errors in some game mode descriptives
[Fixed] Fixed radar change target bug in HUD
[Fixed] Fixed HUD, removed HUD 4:3 - not used from now, instead re-scaling elements dynamically according to graphics resolution
[Fixed] Fixed HUD timer when missing until first death and removed time limit for survivor
[Fixed] Fixed mouse input bindings in flash and C++ to allow mapping any button/wheel to any function
[Fixed] Fixed problem for inverted pitch settings for joystick and x-joypad
[Fixed] Fixed Spawn Points penetrating geometry on Volcano
[Fixed] Fixed ServerInfo screen content: scene name, number of players, kill limit, time limit
[Fixed] Fixed bug 'Unlimited Boost stops working after doing Immelman'
[Fixed] Fixed chat messages colouring
[Fixed] Fixed advanced flight model setting from main menu
[Fixed] Fixed LoneWolf server creation point limit setting
[Fixed] Fixed bug allowing to spawn when 'Exit? Yes/No' MessageBox shown by preventing spawning
[Fixed] Fixed max score limit when negative points
[Fixed] Fixed joystick pitch up/down inverted sense
[Changed] Reduced timeout for disappearing clients
[Changed] Quickmatch now uses dedicated servers
[Changed] Gravity Acceleration applied when stalled increased from 20 to 40%
[Changed] Controls for all craft have been made to feel more deliberate and easier to control
[Changed] Vapour trails slightly longer and are activated at 60m/s. IE usually always on unless braking
[Changed] Black Death Viper Damage reduced significantly
[Changed] Viper is now a two shot weapon instead of firing both projectiles together
[Changed] All craft health adjusted
[Changed] All weapons re-balanced to suit above changes
[Changed] Added tutorial texts to be ready for final integration of tutorial level
[Changed] Major controls improvement, mouse buttons now supported up to 8, redesigned controls menu to offer binding to any mouse input, x-pad allows to invert pitch and setting bank/pitch sensitivities (separately for each), repositioned/enlarged controls menu sliders to allow more precise slider movement
[Changed] Join server menu default tab switched to dedicated servers
[Changed] Bot Short Term Memory used for Target Selection
[Changed] Defaulted dedicated servers tab
[Changed] XBox controller bank/pitch sensitivities defaulted to 60/70


Системные требования:
   * Система: Windows XP/Vista/7
   * Процессор: Intel Pentium 4 @ 1.5 GHz / AMD Athlon XP 1500+
   * Память: 1 GB
   * Видеокарта: nVidia GeForce 6600 / ATI Radeon X1300 128 MB
   * Аудиокарта: DirectX Compatible Soundcard
   * Жесткий диск: 600 Mb
Скриншоты:




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