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Mari0 v1.6
![]() Год выпуска: 2012 Жанр: Platformer (Arcade) Разработчик: Stab yourself Издательство: Stab yourself Сайт разработчика: http://stabyourself.net/ Язык интерфейса: ENG Платформа: PC Системные требования:
Процессор : 1.0 ГГц RAM : 512 Мб HDD : 19.9 Мб Видеокарта : 128 Мб DirectX 9.0c DirectX-совместимая звуковая карта Клавиатура, мышь Описание: Mari0 - старый добрый Марио обзавёлся портальной пушкой! Портальное устройство, одно из центровых предметов серии игр Portal, каким-то чудесным образом появилось во вселенной Mario, одной из лучших творений в истории игровой индустрии. Есть возможность играть в кооперативе до 4 игроков. Также в игру встроен редактор уровней. Доп. информация: 1. Установить игру; 2. Играть! v1.6: - Fixed single core lag problem - Added sha1 check for complete mappack download - Added 3 retry system - Added error on error - Just added the DLC to the download because why not - Fixed game not starting with corrupt options.txt - settings.txt is now a required file for folders to be displayed as mappacks - Fixed underwater platforms dragging enemies v1.5: - Added custom music support - Added backgrounds (parallax and static) - Added check for mapfile download fail - Fixed Star animation on block - Fixed Flower animation on block - Fixed multicoin blocks behaving wrong - Fixed ducking Mario not standing up on jumping underwater - Fixed ducking Mario being able to shoot fireballs - Fixed hammerbros falling through the floor - Raised timeout for HTTP mappack download - Fixed left facing tubes - Fixed mazes not being recognized as solved correctly - Fixed respawning players not having their colors reset - Added Background settings - Fixed fireballs through walls - Fixed underwater duckwalk - Fixed mushrooms and flowers not disappearing on touch when still coming out of block v1.4: - Added checkpoints affecting the Y coordinate of spawn too - Fixed spikeys gaining momentum - Fixed space key for input boxes - Changed hammers to only kill after portaled - Fixed 5-1 - Fixed lakitos shot - Changed shorter http timeout - Fixed slow scrolling on pushing against wall - Fixed fireball shoot hat offset - Fixed koopas sometimes not destroying blocks - Fixed enemies right next to koopashells not dying if you shoot the shell - Fixed FSAA making shit slow - Fixed Red koopas going all roadrunner - Fixed box dispensers not blocking portals - Fixed spikeys not killing lakitus - Fixed koopas from getting into blocks. OOoooooOOoh now shut up about it - Fixed red koopas not turning around after being portaled. - Fixed laserdetectors continuously outputting - Added gel entities for placing in editor - Added LÖVE version check so people with 0.7.2 shut up - Added notice about shaders being unsupported if they are - Fixed cubes sometimes being fizzled when portaling - Fixed bad keys crashing the game on startup - Fixed fireballs bouncing off springs - Fixed starman time - Raised max bulletbills to 5 - Fixed shot koopa graphic - Fixed portal 2-1 - Added mouselock on F12 - Added creation of “mappacks” folder on launch now v1.3: - Add “lives” option to mappack editing (including infinite) - Add Alex’ thread loading to make sounds static to fix OSX sound problems - add world selection, you can select worlds that you previously reached only, and this won’t show up unless you’ve unlocked more than World 1, so don’t ask WHERE IS IT. - make doors stop lasers and lightbridges - Make lasers and lightbridges inputs - make enemies stompable from side when moving down - Add hats for big mario - tell idiot players to press *sprintkey* to run - Added infinite lives cheat - Added infinite time cheat - fix lightbridge porting into walls - _properly_ fix emancipation grill tricking - Add key to open up mappack folder - reduce/speed up koopas to their normal speed - Stop people from shooting portals through geltubes - fix overworld music - add something resembling a loading screen so it isn’t all white/transparent - add a “update your game” on outdated version to main menu - fix 6-2 or somewhere around there castle - fix checkpoints in editor not being reset - check for out of range tile in mapload - stop people from linking not gates and timers to themselves - stop people from nil-ing rightclicks. - fix jumping up into lightbridges due to jump-collision with blocks - stop huge mario from starting big when game suspended - fix 4-2_2 (warpzone) related portal shenanigans - enable test starting in sublevels - fix editor mousewheel scrolling crash - fix several crashes when there’s no mouseowner - fix hammers not being removed when they go offscreen - add maximum amount of bulletbills onscreen (I just took a guess and made this 3) - make it possible to make nobody the mouseowner - fix fast scrolling fucking up mazes - fix being able to port into nonexistant walls in mazes - add notice about “press right to go to DLC” - Fix multiplayer respawning when gameover sometimes - raise standard portal color differences - fix menu volume slider not disabling audio on 0 - fix sliding frame not displaying - allow kpenter to function - enable WASD controls for menu v1.2: - Fixed Lakitus - Fixed Several maps (like Portal 2-1) - Added not-gate - Fixed linktool crash - Fixed not respawning after dying 3 times in editor - Fixed boxes unable to be picked up - Added version number to misc options screen - Fixed portaling onto buttons - Fixed being able to trick emancipation grills - Resizing mappack icons now to fit - Mapped “enter” key to the same as “return” v1.1: - Fixed crash that happened in 1-4 (It was a typo in the code..) - Fixed starman music - Fixed enemies walking on invisible tiles - Added smb and portal mappack reset option to misc menu - Fixed 2-1 - Fixed music stopping - Added 50 points on blockbreak - Added reset options setting - Added vsync option - Added pause on focus loss - Added ability to enable joystick control for player 1 - Fixed tile descriptions - Added custom tile support for menu background - Made it so you have to press right to go into a right-pipe - Bulletbills now fire earlier and fixed the delay - Fixed koopas not colliding with springs - Added bulletbill sound - Added check for mismatching mazetiles - Fixed mazes not moving the screenboundary and firestart Помоги нашему сайту на расходы за сервер и качай торренты НЕОГРАНИЧЕННО!Пожертвовать 100 ₽ ![]() Или 2204 1201 2214 8816, с комментарием "Помощь трекеру" Связь с администрацией |
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