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Digital-Tutors | Introduction to Maya 2013 / Введение в Maya 2013 [2012] [EN] PCRec ![]() Название: Introduction to Maya 2013 / Введение в Maya 2013 Год выпуска: 2012 Жанр: Maya 2013 Язык: Английский Качество видео: PCRec Продолжительность: 12:08:00 Видеокодек: AVC Битрейт видео: ~1000 kb/s, 15.0 FPS Размер кадра: 1280 x 720 Аудиокодек: AAC Битрейт аудио: 96 kb/s, 2 Ch, 44.1 KHz Описание: В этом курсе мы поможем вам четко понять основные возможности Maya. Мы начнем с обсуждения фундаментальных навыков, которые необходимы для дальнейшего обучения. Далее мы будем углубляться в моделирование, мы начнем создавать транспортное средство, которое будет использовано на протяжении всего курса.Затем мы изучим текстурирование, анимацию, динамику и закончим освещением и рендерингом нашей окончательной анимации. В раздаче присутствуют файлы примеров. 1. Introduction and project overview 02:24 2. Moving the 3D camera in Maya 08:51 3. Maya user interface overview 14:11 4. Creating a Maya project directory 07:08 5. Saving scene files from Maya 08:29 6. Viewport shading and selection modes 07:51 7. Transforming objects and components in Maya 20:23 8. Using the Channel Box and Layer Editor 10:21 9. Overview of the Maya Attribute Editor 09:02 10. Understanding grouping and parenting in Maya 09:12 11. Using the Maya hotbox 09:53 12. Selection masks in Maya 05:42 13. Writing a MEL script in Maya 13:41 14. Creating custom Maya shelves 07:11 15. Modeling section overview 01:06 16. Adding reference images 05:37 17. Lofting the fuselage 11:36 18. Adding thickness to the fuselage 08:16 19. Building the lower structure with polygons 11:51 20. Adding pipes to the lower structure 05:53 21. Creating the canopy trim 05:51 22. Modeling the wing 06:43 23. Detailing the wing 05:34 24. Building the main engine shape 07:57 25. Modeling the fan blades 09:16 26. Building the front and back engine cones 05:04 27. Modeling the thrust ring 07:05 28. Building scoops on the sides 07:42 29. Adding the canopy 09:10 30. Modeling the canopy front 04:49 31. Building the top strut 07:12 32. Modeling the grill 10:45 33. Adding the back of the canopy 09:09 34. Building the fins 06:41 35. Modeling the thrusters 11:19 36. Building the gun 10:31 37. Finishing the airship 09:49 38. Importing geometry into our scene 04:55 39. Materials and texturing overview 01:44 40. Applying and manipulating simple materials 08:19 41. Working with ramps 10:18 42. Using the Ramp Shader 04:49 43. Adding multiple materials to a single object 05:52 44. Working with UVs 11:21 45. Using procedural textures 07:05 46. Combining nodes to drive material attributes 08:01 47. Adding specialized materials 09:23 48. Working with bump maps 09:13 49. Adding file textures 10:42 50. Projecting decals 07:35 51. Using Substance to add detail 07:48 52. Rigging section overview 00:48 53. Cleaning up the scene 08:13 54. Creating control curves 11:30 55. Working with display layers 04:35 56. Modifying an object's pivot 02:33 57. Using selection handles 03:36 58. Creating custom attributes 05:26 59. Using the Connection Editor to drive attributes 04:17 60. Using driven keys to simplify our rigging process 09:40 61. Automating movement with expressions 06:13 62. Adding a speed setting to the expression 04:45 63. Drawing our first joint chain 09:07 64. Looking at Maya's IK Handle Tool 04:07 65. Binding geometry to joints 04:14 66. Making our scene animator-friendly 05:03 67. Animation section overview 00:49 68. Learning to create and modify keyframes on Maya's Time Slider 10:46 69. Managing keyframes with the Graph Editor 11:30 70. Animating an object along a path 08:10 71. Tweaking an object's behavior along a path 05:50 72. Working with Auto Key 05:51 73. Utilizing editable motion trails 06:14 74. Previewing animations in real-time with playblasts 03:48 75. Animating the flight sequence 16:07 76. Animating the fueling line separating from the airship 09:04 77. Adding camera animation 09:38 78. Finalizing the shot 07:00 79. Dynamics section overview 01:11 80. Using pre-built dynamics effects in Maya 07:49 81. Creating particle emitters in Maya 09:38 82. Animating emitter attributes 08:21 83. Changing particle rendering attributes 07:50 84. Using the Particle Cloud material 13:02 85. Adding engine exhaust behind the aircraft 16:18 86. Lighting and rendering section overview 01:06 87. Working with the Maya Render View 07:58 88. Controlling anti-aliasing quality of your renders 08:32 89. Overview of the various light types in Maya 05:41 90. Basic light controls in Maya 08:55 91. Adding shadows to Maya lights 07:47 92. Changing the Render Stats of objects in Maya 05:00 93. Lighting our aircraft scene 10:32 94. Using the Attribute Spread Sheet in Maya 09:45 95. Adding motion blur to your renders 07:27 96. Rendering the final animation from Maya 12:57 In this Maya 2013 tutorial we will help you develop a strong understanding of Maya's core features, as we take you through every single step of creating a short project in Maya. We will start by discussing the foundational skills and vocabulary that will be essential as you begin your Maya learning. From there we will move directly into modeling, where we will begin building the vehicle that will be used for the duration of this course. Once the vehicle is built we will move into texturing, rigging, animation, dynamics, and we will finish up with the lighting and rendering of our final animation. 02. Moving the 3D camera in Maya.f4v Format : MPEG-4 Format profile : Adobe Flash Codec ID : f4v File size : 69.9 MiB Duration : 8mn 51s Overall bit rate : 1 103 Kbps Encoded date : UTC 2012-01-01 00:10:04 Tagged date : UTC 2012-01-01 00:16:54 ©TIM : 00;00;00;00 ©TSC : 15 ©TSZ : 1 Video ID : 1 Format : AVC Format/Info : Advanced Video Codec Format profile : Format settings, CABAC : Yes Format settings, ReFrames : 3 frames Format settings, GOP : M=3, N=33 Codec ID : avc1 Codec ID/Info : Advanced Video Coding Duration : 8mn 51s Bit rate mode : Variable Bit rate : 1 001 Kbps Width : 1 280 pixels Height : 720 pixels Display aspect ratio : 16:9 Frame rate mode : Constant Frame rate : 15.000 fps Standard : NTSC Color space : YUV Chroma subsampling : 4:2:0 Bit depth : 8 bits Scan type : Progressive Bits/(Pixel*Frame) : 0.072 Stream size : 63.4 MiB (91%) Title : MainConcept Language : English Encoded date : UTC 2012-01-01 00:10:04 Tagged date : UTC 2012-01-01 00:10:04 Color primaries : BT.709-5, BT.1361, IEC 61966-2-4, SMPTE RP177 Transfer characteristics : BT.709-5, BT.1361 Matrix coefficients : BT.709-5, BT.1361, IEC 61966-2-4 709, SMPTE RP177 Audio ID : 2 Format : AAC Format/Info : Advanced Audio Codec Format profile : LC Codec ID : 40 Duration : 8mn 51s Bit rate mode : Constant Bit rate : 96.0 Kbps Channel(s) : 2 channels Channel positions : Front: L R Sampling rate : 44.1 KHz Compression mode : Lossy Stream size : 6.08 MiB (9%) Language : English Encoded date : UTC 2012-01-01 00:10:04 Tagged date : UTC 2012-01-01 00:10:04 Скриншоты: Время раздачи: С 10:00 до 22:00 Мск (до 5 скачавших) Помоги нашему сайту на расходы за сервер и качай торренты НЕОГРАНИЧЕННО!Пожертвовать 100 ₽ ![]() Или 2204 1201 2214 8816, с комментарием "Помощь трекеру" Связь с администрацией |
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