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Сообщение 05 мар 2014, 01:44 

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Год выпуска: 2012
Жанр: Strategy / RPG / Simulation
Разработчик: Coreplay GmbH
Локализатор: Акелла
Тип издания: RePack
Язык интерфейса: (Русский)
Язык озвучки: (Русский)
Таблэтка: Вшита (SKIDROW)


Операционная система Windows XP SP3|| Vista SP2|| Win 7 SP1
Процессор Core 2 Duo Processor (1,8 GHz or better)
Оперативная память 2 Гб
Место на жестком диске 3 Гб
Видеокарта Shader 3.0 (Ati 2600, Geforce 8800 or similar) with 512 MB RAM


Jagged Alliance: Back in Action - это новая часть знаменитой серии, признанной классикой игровой индустрии. Обновленная стратегия претерпела немало изменений – переработке подверглись графическая оболочка и пользовательский интерфейс. Это предало игре совершенно новый, современный вид.
Сюжет игры перенесет вас в вымышленную страну Арулько, где вся власть оказалась сосредоточенной в руках жестокого диктатора. Только небольшой отряд из повстанцев оказывается способным противостоять коварному узурпатору. Именно вам предстоит взять на себя командование силами сопротивления, чей успех будет обязательно ознаменован победой над господством насилия и террора.

Urban Specialist Kit
Специальное оружие, камуфляж и броня для проведения операций в городской черте


Let your hardened mercs become nearly invisible with the Night Specialist Kit for Jagged Alliance: Back in Action. Your enemies will never know what hit them if you equip your team with these special items. The Night Specialist Kit provides maximum camouflage for night operations in the dangerous environments of Arulco.
The Night Specialist Kit includes:
- CAR - 15 Night This mini version of the M-16 is a prized tool for knocking off noisy neighbors and petty dictators. This version comes in a new camouflage patter for night operations.
- Kevlar helmet The latest craze in head protection is made of minimum weight/maximum efficiency- kevlar compounds and comes in a variety of camouflage flavors to fit every combatant's needs. This one has a special night camouflage pattern.
- Military dress-shirt Long-sleeved shirt, hiding scars and tattoos under well sewed fair-trade cotton. It comes in a special night camouflage pattern and is adequate in household and combat situations.


Let your hardened mercs become nearly invisible with the Desert Specialist Kit for Jagged Alliance: Back in Action. Your enemies will never know what hit them if you equip your team with these special items. The Desert Specialist Kit provides maximum camouflage for dangerous operations in the desert environments of Arulco.
The Desert Specialist Kit includes:
- SCAR-L CQB Desert FN's latest addition to the SCAR family is the "L" or Light version, chambered in 5.56mm NATO. This version comes in a new camouflage patter for desert operations.
- Kevlar helmetThe latest craze in head protection is made of minimum weight/maximum efficiency- kevlar compounds and comes in a variety of camouflage flavours to fit every combatant's needs. This one has a special desert camouflage pattern.
- Military dress-shirt Long-sleeved shirt, hiding scars and tattoos under well sewed fair-trade cotton. It comes in a special desert camouflage pattern and is adequate in household and combat situations.


Let your hardened mercs become nearly invisible with the Jungle Specialist Kit for Jagged Alliance: Back in Action. Your enemies will never know what hit them if you equip your team with these special items. The Jungle Specialist Kit provides maximum camouflage for dangerous operations in the green hell of Arulco.
The Jungle Specialist Kit includes:
- CAR -15 Jungle This mini version of the M-16 is a prized tool for knocking off noisy neighbors and petty dictators. This version comes in a new camouflage patter for jungle operations.
- Kevlar helmet The latest craze in head protection is made of minimum weight/maximum efficiency-kevlar compounds and comes in a variety of camouflage flavors to fit every combatant's needs. This one has a special jungle camouflage pattern.
- Military dress-shirt Long-sleeved shirt, hiding scars and tattoos under well sewed fair-trade cotton. It comes in a special jungle camouflage pattern and is adequate in household and combat situations.


Combat

- Fixed AI not being able to target player that was prone within a certain range

Camera / Visuals

- Tweaked Camera distance and angle to be less restrictive
- Some minor tweaks on the sight cone calculation to improve performance

General

- Increased video memory reserved for ground texture baking to reduce texture popping in with camera max / min distance
- File system load order fixed
- Fixed autopause options not being saved globally

Save & Load

- Game checks if game files have been modified and saves modification flag in savegames
- Open doors are fully open after loading

Worldmap

- Wounds and overload do now reduce movement speed of world squads
- Fixed bug where locations would be invisible after combat

UI

- Added cursor changes on portrait when trade/repair/heal action is activated
- Explosive spots can now be accessed from both sides of the wall
- Item swapping in lootscreen added
- i key toggles inventory
- Inventory shows all squad members in tutorial
- selecting player of different squad changes UI in pause mode correctly
- Access to former global inventory removed
- Plants and some other materials are ignored by the context cursor

Combat / Plan & Go

- Preview and actual position of mercs now fits 100%, thus allowing all shots if they would hit while planing
- Tweaked explosion times for grenades to be shorter
- Emmisions of grenades prevent combat reset
- Roofs are revealed if enemies below them attack player
- Tweaked weapons RPM so it’s more consistent throughout different weapon types

AI

- Fixed: change in combat position caused bug in AI attacking behavior - they changed stances very often instead of firing
- Fixed: change in melee attack caused AI to remain in present stance even if they do an emergency melee defense
- Human player enemy detection events should fire correctly again
- Building defenders that are inside a building didn't rush at snipers. now they should do it if the sniper has LoS on them.
- After enemy contact, AI with medi-equipment all started to heal each other instantly. this is randomized now.
- Fixed: enemies planned their paths through tanks, ending up walking against the tank

--За основу взята Лицензия--
Игра:
* аудио 100%
* видео 100%
* запуск одиночной игры через ярлык на десктопе или через меню пуск
* для установки необходимо 512 Мб ОЗУ
Патчи:
* v 1.03
DLC:
* DLC Night Specialist Kit
* DLC Desert Specialist Kit
* DLC Jungle Specialist Kit
* DLC Urban Specialist Kit
Дополнительное ПО:
* DirectX
Удалено:
* ---
Автор RePack'a:
* UltraISO
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