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VaDimHQ
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Sniper Elite V2.v 1.11 + 4 DLC ![]() Дата выхода: 02 мая 2012 Дата выхода в России: 02 мая 2012 Жанр: Action (Shooter) / 3D / 3rd Person / Stealth Мультиплеер: ( 8 ) Internet Разработчик: Rebellion Издатель: 505 Games Издатель в России: Бука Локализатор: Бука Тип издания: Repack (Лицензии) Платформа: PC Язык интерфейса: Русский Язык озвучки: Русский Таблетка: Вшита (THEGFW.v 1.11) Сайт игры: http://buka.ru/cgi-bin/show.pl?id=627 Системные требования: Операционная система: Vista SP2, 7 SP1 Процессор: Intel Pentium D - 3,0 ГГц или Athlon 64 X2 4200 Оперативной памяти: 2048 Мб Свободного места на жестком диске: 6283 Мб Видеокарта: GeForce 8800 или Radeon HD 3870, (256 Мб), (DirectX 10) Файловая система: FAT, NTFS Важно: перед установкой отключаем Антивирус и Файрвол Краткое описание: Во мраке последних дней Второй мировой войны, посреди руин Берлина одна-единственная пуля может изменить ход истории... Sniper Elite V2 - это долгожданное продолжение получившей признание игры Sniper Elite, которое даёт игрокам возможность по-настоящему почувствовать себя снайпером времен Второй мировой войны. Вы — элитный американский снайпер Карл Фэйрбёрн. После сброса над Берлином во время последнего боя немецкой армии, вы должны помешать Красной армии завладеть технологиями нацистской ракетной программы V2. Вы должны помочь ученым, намеревающимся бежать в США, и устранить тех, кто станет помогать русским. Используйте реалистично воссозданное оружие, учитесь выслеживать свои цели, укреплять позицию, планировать выстрелы. Используйте свои навыки, терпение и хитрость для выполнения миссии. Будучи зажатым между двумя армиями в отчаянной гонке на время, вы в полной мере ощутите значимость прохождения игры в скрытном режиме. Знаменитая «bullet cam» из Sniper Elite стала ещё более кровавой и жестокой, чем ранее — мастерские выстрелы вознаграждаются замедленной съемкой полета пули, после чего следует рентгеновское изображение того, как она входит в цель, круша все на своем пути. Рвутся органы, ломаются кости, разлетаются зубы — сила снайперской пули показана в полной мере. На границе Второй мировой и Холодной войн каждая пуля на счету. Используйте их с умом. Установленные патчи: v 1.03 * Fixed failure to progress beyond the lobby in peer games after playing a dedicated server game. * Player names in lobby chat are no longer coloured according to the player's current team. * Player HUD now hidden on death. * Dedicated server - max players can now be set before adding any maps to the rotation. * Kill notifications should no longer occasionally show the wrong victim or killer. * Wind now correctly disabled when set to None in the server settings. * A new best shot score or best shot distance in an individual session will no longer overwrite the best for all sessions (unless it is the best overall). * When dead in multiplayer, input in the game menu will no longer be used to respawn the player. * Multiplayer server list now populates while searching, instead of only when the search completes. * Multiplayer game time now only starts when the warmup time has elapsed. * Fixed player getting stuck in the carrying pose if a body is dropped while falling. * Fixed corruption of player stats after multiple leaderboard updates. * Attempting to join a passworded server through the Steam overlay or friend invites will now bring up the password entry box. * Player connection and disconnection notices now shown in the chatbox. * Various optimisations for people experiencing lower framerates in the full game than in the demo. * Distance King kill notifications now show the correct score for the game mode instead of the single player score. * Fire in the Church map will no longer cause instant death on one-hit-kill servers. * Improved performance/FPS across "Church" multiplayer map. * Added "-60Hz" command line option to force a maximum refresh rate of 60Hz, for users who find the game always boots into an unsupported resolution in fullscreen mode. * All unlocked levels are now available in the co-op lobby screen, to resolve progression blocker after Flak Tower. [/spoiler] v 1.04 -New Features/Content- * 2 new Multiplayer maps available for DM and TDM: - Coast. - Graves. * Command Line Options added to fix/diagnose/workaround various issues customers are having: - "-nosound" - disables all sound. - "-novid" - disables all movie playback. - "-60hz" - should now clamp to 60Hz in all cases. - "-RV6xx" - for older ATI chipsets (for example, Radeon HD 3650) as a workaround for a driver crash in some areas (such as Facility - level 3). * New server option: Headshot Only (AKA: Power 10). * New server option: Sudden Death. * New server option: Team Autobalancing. * Voice-comms mute via the console ("Voice.Mute" and "Voice.UnMute" with a substring of player name). * Console available on Ctrl-Tab as well as the grave key for non-US-English keyboard configurations. * In-game "swap team" button for balancing. * Players remaining on the loading screen, or not respawning, for more than 3 minutes after game has started will now be kicked. * Spawn-point evaluation changed to try to prevent spawning behind the enemy in Multiplayer. * Coop Lobby chat in place. * Added Compute Shader versions of HDR Bloom and Depth of Field effects for DX11 hardware. * Added Supersampling option for top-end graphics cards. Choose between Off (default), 2.25x and 4.0x supersampling. This can be used in conjunction with existing Anti-Aliasing options. * Added Advanced Shadows option - this enables contact hardening shadows on DX11 hardware. -Fixes- * Fixed issue with black square occasionally displayed when destroying explosives. * Tweaks to the following maps: - Opernplatz (Multiplayer only). - Kreuzberg (Multiplayer only). * Various voting improvements in Multiplayer. * Partial fix to fix grenade throwing during periods of high-latency in Multiplayer. * Fixes to tagging when joining a Multiplayer game-in-progress. * Panzerfaust kills now counted against the career stats. * Partial fix to solve people seeing different servers when refreshing the server-list. * Partial fix to prevent graphic card overheating while game is minimised. * Successfully completed Overwatch missions can now be retried. * Various server browser fixes: - Longer search times. - More search results allowed. - Fixed flickering text while scrolling with the mousewheel. -Dedicated Server improvements- * Invites to dedicated servers fixed. * There is a new console command "Server.Say" which can be used to send text chat from the dedicated server. * Dedicated server logs more game information. * The console command reference has been updated. * The example server config file has been updated. [/spoiler] v 1.05 -New Features/Content- * New multiplayer map: "Kaiser-Friedrich Museum" available for all game modes, including "No Cross". * “No Cross” game setting added, which keeps teams on their own half of the map. All maps updated to support this rule. * Extended the amount of ammo that can be carried by the player from clip+30 to clip+60. * Added Benchmark option under the Extras menu. This will run a benchmark test scene and display the average frame-rate for the current display settings, as well as saving a more detailed log file to the user's Documents folder. * Added menu buttons for muting players. -Fixes- * "One Shot Kills" setting now only applies to rifles in Multiplayer. * Occasional fail in "Kill notification" when two players kill each other at the same time in Multiplayer. * "Kill Hitler" DLC - Russian mission briefing text was being displayed in English. Now in Russian. * Auto balance notifications in Multiplayer were not appearing for all clients. Now fixed. * Improved quality of Compute Shader depth of field effect. * Optimised rendering of sunlight cascade shadow maps. * Fixed bug with changing resolution while HD3D is enabled. * Fixed player automatically respawning if multiplayer loadout is changed while dead. * Accepting a game invite from the key bindings screen now works correctly. * Fixed exploit where scope-aiming while on stairs would be from above the character’s head. * When new challenge DLC is installed, icons will display on the menu showing the options to follow to access it. * Fixed players who have timed out occasionally spawning an actor anyway. * Invites to passworded lobbies will now give the user an opportunity to enter the password regardless of which menu they accepted the invite from. * Fixed scoreboard occasionally failing to sort correctly after a kill just before the time limit expires. * Death cam no longer tracks targets that are obscured by scenery. * Player connected/disconnected messages and team change messages now cleared after a short time. * Autobalanced players will no longer show as a member of their new team on their final death for their old team. * Vote kick console command now supports spaces in usernames. * Vote calling limited to once every 70 seconds. * Added separate server options to enable and disable grenades, land mines, trip mines and dynamite (replacing the option to enable/disable all items). * Players in team multiplayer modes now tend to spawn closer to their teammates. * Reduced the amplitude of breathing sound effects when in binocular mode. -Dedicated Server improvements- * Kick feature now available to remove players based on ping. The command is Settings.MaxLatency. Users should read the command reference for further information. * Setting dedicated server ports from the comand line now working. * Print more information when clients are rejected due to steam authentication failures. * Print the location of the ban file when read from disc. * Added “Lobby.StartTimer” command for setting the duration of the lobby countdown timer (or disabling it). [/spoiler] v 1.06 -New Features/Content- * New multiplayer mode : Capture The Flag, available for all multiplayer maps. * New multiplayer map: Inferno. -Fixes- * Fixed player names sometimes failing to display on leaderboard screens. * Fixed frontend cutscenes failing to play after some multiplayer lobby errors. * (Dedicated server) Fixed setting of passwords. * (Dedicated server) Fixed game type reporting when listing map rotation. * Fixed scores shown on Steam server info dialog. * Fixed co-op difficulty sometimes changing from the chosen setting on starting the game. * When setting a password on creating a multiplayer game, it's no longer necessary to hit Enter before selecting the Accept button. * The default multiplayer gametype is now Team Deathmatch. * Fixed weapon description failing to update on the in-game loadout menu. * Fixed players sometimes wrongly entering the co-op lobby screen on joining multiplayer through invites or Steam player lists. * Fixed blank lobby names sometimes being set on player-hosted multiplayer games. * Fixed some objects being possible to see through by crawling right up to them in scope view. * Fixed lobby error messages failing to display after being invited to a game. * Fixed player gaining a point for shooting an enemy-placed explosive. * Fixed some instances of tag assists being registered multiple times. * Stop players swapping teams when the opposing team is already full. * Fixed some very long chat strings being cut off. * Voice chat is limited to the players' own team in appropriate multiplayer games. * Fixed AI enemies sometimes appearing in arbitrary idle animations when being carried by the player. * Self-tagged scoped kills stat is now correctly tracked in team-based multiplayer games. * Fixed no-cross objects sometimes appearing in unsupported game modes. [/spoiler] v 1.07 -New Features/Content- * Co-op Kill Tally mission on Graves map. * Co-op Kill Tally mission on Arms Race map. * Co-op Overwatch mission on Graves map. * Co-op Overwatch mission on Kaiser-Friedrich Museum map. -Fixes- * Remote detonations now award points correctly in Distance King / Team Distance King. * Fix co-op quickmatches taking a long time to find games if a player has previously gone into adversarial multiplayer. * Kills are now a higher-priority tie-break than deaths in Distance King and CTF modes. * Co-op kill tally end-game stats no longer show double the number of waves completed. * Flags in CTF now drop to the ground if the carrier was killed in mid-air. * AI movement less jittery on the non-host machine in co-op. * The sound effect on sound masking events now plays correctly on the non-host machine in co-op. * Player face now always matches player skin on co-op kill tally wave completion screen. * Fixed players still being in their old team’s voice chat channel after switching teams while the game is in progress. -Dedicated Server improvements- * Added server commands for periodically printing messages to users : - Server.AddTimedText. - Server.ClearTimedText. - Server.ListTimedText. - Server.TimedTextInterval. [/spoiler] v 1.08 -New Features/Content- * Neudorf Outpost map now available for Multiplayer games across all modes. * New Game Modes "Dog Tag Harvest" and "Team Dog Tag Harvest" available across all current maps. * New PAID single player mission + gun pack "Landwehr Canal". See Store for more details. -Fixes- * Multiplayer games can now be started with just one player resident in lobby (excludes CTF game mode). * Spanish names for Kill Tally maps now in place. * Assassinate the Fuhrer leaderboards now in place. * Leaderboards now in place for 1.07 co-op maps. * Leaderboards now in place for Neudorf Outpost single player. * Multiplayer Distance King - Players now ordered in scoreboard based on distance, rather than kills. * M1 Carbine now has single bullet reload on "Elite" difficulty. * Neudorf Outpost – Fixed guns sometimes missing in AI’s hands. * Command Post - Corrupt graphics on some weapons lying on the floor has been fixed. * Shooting a vehicle full of soldiers now gives "3 for 1" etc. Instead of just saying "vehicle kill". * The flag in ‘CTF’ game mode now has correct pfx glow when dropped on gradients. * Kill Tally - Graves – Shooting the trucks fuel tank can leave onboard AI’s Gun' floating in mid air. -Dedicated Server improvements- * Fixed issues with clients not being updated on map/mode changes. * Bullet trails now appearing when set to on (1). * Auto-balancing fixed, where 3v1 and 4v1 weren't previously. * Fixes to the voting system, making sure majority wins. * Dedicated server text from 'Server.Add.Timed.Text' is now correctly rendered in green. [/spoiler] v 1.09 -Fixes- * Fixed stealth kill score pop-up not showing. * Fixed score pop-up text when destroying a vehicle with TNT. * Quickmatch will now correctly search for the map specified in all co-op game types. * Quickmatch will now create games using the searched-for map in all game types. * Auto-pickup items can now be collected during player reload, when in cover, when carrying bodies and when using grenades/traps. * Fixed flag capture occasionally triggering when the player carrying the enemy flag returns their own flag. * Fixed global text chat in team games. * Fixed trip mine and landmine server filters, which were searching for the opposite server setting. * Fixed grenades sometimes remaining attached to a player's hand after incapacitation in co-op. * Fixed AIs sometimes failing to ragdoll properly after a multiple-kill bulletcam. * Map name now updates correctly for clients in Dog Tag Harvest and Team Dog Tag Harvest modes. -Dedicated Server improvements- * Added Server.KickBanIndex and Server.KickIndex to remove players without needing to enter part of a username. [/spoiler] v 1.10 -Features- * 1 new Multiplayer map available for all online modes: - Landwehr Canal. * Single Player Challenge maps: - Arms Race. - Graves. -Fixes- * Fixed map name flickering in co-op lobby if the client has played through less of the game than the host. [/spoiler] v 1.11 * The free PC patch/update to version 1.11 includes a new multiplayer map: "Arms Race" and a fix to correct a "Dog Tag Harvest" mode bug that occasionally caused incorrect tag counts if a player changed teams. [/spoiler] [/spoiler] Установленные DLC: The Neudorf Outpost Pack The Neudorf Outpost Pack gives players access to a brand new single-player mission, and two exclusive new weapons. In the Neudorf Outpost mission, players must use their guile to carry out the demolition of a heavily defended German fuel dump in the Harz mountains. Players will have to plan and meticulously execute their approach in this large, open environment. Also featured in the pack are 2 brand new weapons, the M1 Carbine sniper rifle, and the Webley Mk. VI revolver. The Carbine sports a huge clip of 15 rounds and a very respectable rate of fire, while the Webley boasts decent accuracy and deals a devastating amount of damage at near and medium ranges. [/spoiler] The Landwehr Canal Pack "The Landwehr Canal Pack" provides another brand new single-player mission and three new weapons. The Landwehr Canal mission tasks players with taking out three German generals as they convene in night-time Berlin. This challenging mission requires players to devise their own plan for success, and provides a stern test of skill, cunning and ingenuity. The pack also grants access to two new sniper rifles: The Lee Enfield Mk. III and the Japanese Type 99. The addition of an MP44 SMG rounds out the pack. [/spoiler] Kill Hitler + 2 Rifles Rebellion brings you the ultimate mission for the ultimate sniping game – "Kill Hitler!" You have the leader of the Nazi war machine in your sights and one clear shot. Do you have the skill and nerve to take that shot? As the Thousand Year Reich collapses, you have received intelligence that Adolf Hitler is returning to Berlin on board his personal train. Intercept it as it waits at the station. One brief opportunity to do what so many wish had been done – Kill Hitler! The Sniper Elite V2 DLC also includes two extra authentic sniping weapons – the Soviet semi-automatic battle rifle SVT-40 and the standard German service rifle Kar 98: - With its big clip and semi-automatic fire, SVT-40 is the brute of the sniping world. But its lower muzzle velocity leads to more bullet drop over longer ranges, challenging the skills of even the most experienced player. - With the Karabiner you have access to the most powerful zoom in Sniper Elite V2, perfect for long range pinpoint shooting – but only if you can successfully master the ‘Empty Lung’ technique. [/spoiler] St. Pierre The St. Pierre pack for Sniper Elite V2 gives players access to a brand new single-player mission and the use of three powerful new weapons. In this latest mission, players find themselves deployed to a small village in rural France where they must intercept and eliminate General Rodebrecht, a rising star in the German high command who many believe could turn the tide of war against the Allies. The interconnected streets offer a wealth of tactical opportunities, but the abundant German opposition will provide a stern challenge. Three new weapons are also available as part of this pack. First up is the M1D Garand, a sniper variant of the iconic US rifle - once called “the greatest battle implement ever devised” by General Patton - featuring a rapid fire semi-automatic action. Next is the Polish Blyskawica or 'Lightning' SMG, a light weapon which packs a significant punch at close ranges. Lastly, The Russian Tokarev TT-33 rounds out the pack with its enhanced accuracy and an eight round clip. [/spoiler] [/spoiler] Особенности игры: * Имитация снайперской стрельбы — Sniper Elite V2 отличается детальной имитацией снайперской стрельбы и передовой баллистической моделью, учитывающей гравитацию, ветер, скорость пули, ее проникающую способность, стабильность прицела и многое другое. Игрокам гарантируется самое реалистичное на данный момент представление снайперского дела. * Рентгеновская «kill cam» — Потрясающая технология «kill cam» показывает, что на самом деле происходит при попадании пули в противника, позволяя игрокам видеть, как разрываются сердца и легкие, лопаются печени, ломаются кости. (Недоступно в Германии) * Реалистичность — В игре представлены как реальные кварталы Берлина времен Второй мировой, так и образцы существовавшей тогда техники, оружия (такого как Спрингфилд M1903, Gewehr 43 и винтовка Мосина) и униформы, воссозданной в соответствии с оригиналами. * Используйте обстановку — Необходимо учитывать малейшие изменения в окружающей обстановке во время выдвижения на позицию, определения цели, выстрела и незаметного отступления. * Дилемма снайпера — Игрокам нередко придется выбирать, сделать идеальный выстрел и раскрыть себя, или же пойти по более трудному пути, но не пожертвовать миссией. [/spoiler] Особенности Repack'a: --За основу взята Лицензия от Бука-- Игра: * аудио качество 100% * видео качество 100% * эксклюзивный установщик * установка дополнительного Soft'a (DirectX, Visual C++) * все пути реестра сохранены * запуск игры через ярлык на десктопе или через меню пуск * для установки необходимо 512 Мб ОЗУ * примерное время установки 6 минут(а,ы) Патчи: * v 1.03 * v 1.04 * v 1.05 * v 1.06 * v 1.07 * v 1.08 * v 1.09 * v 1.10 * v 1.11 DLC: * The Neudorf Outpost Pack * The Landwehr Canal Pack * Kill Hitler + 2 Rifles * St. Pierre Разное: * игровые архивы не тронуты * за основу взята лицензионная копия игры от Бука, обновлённая в Steam от 04.03.2013 Удалено: * лого разработчиков, все языки кроме Русского, все звуковые дорожки в видеороликах кроме Русской Автор Repack'a: * Fenixx [/spoiler] Скриншоты: [/spoiler] Свои скриншоты: [/spoiler] Скриншоты инсталлятора: [/spoiler] Steam скриншот: [/spoiler] Важно: * отключить Steam! [/spoiler] Обновления Repack'a: 04.03.2013 * игра обновлена до версии 1.11. * добавлено 3 DLC (The Neudorf Outpost Pack, The Landwehr Canal Pack, St. Pierre). [/spoiler] [/spoiler] Repack обновлён! * игра обновлена до версии 1.11. * добавлено 3 DLC (The Neudorf Outpost Pack, The Landwehr Canal Pack, St. Pierre). Совпадений с предыдущем Repack'ом нет! от 04.03.2013 в 00:20 по Москве Помоги нашему сайту на расходы за сервер и качай торренты НЕОГРАНИЧЕННО!Пожертвовать 100 ₽ ![]() Или 2204 1201 2214 8816, с комментарием "Помощь трекеру" Связь с администрацией |
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